Series Overview/Methodology
Continuing my series of experimental scans, this iteration was about play. Embracing this idea, I thought about different methods of play and how to incorporate them into my artwork. Settling on “slime” as my method of play, I set about creating my own slimes of varying colours and consistencies and then playing with each one in its intended method before, during, and after the scanning.
Scan 60-62 (Purple)
The first slime I mixed was “activated” properly according to instructions I found online. This method resulted in an easily pliable yet surprisingly resistant slime, allowing me to manipulate it directly onto the plate while still holding the final shape I left it in.
Scan 60
Scan 61
Scan 62
Scan 63-65 (Blue)
After creating something “properly activated,” the second slime I created was “over-activated,” resulting in a brittle slime that would stretch when force was applied lightly but would snap and quickly return to a mound of goop as soon as any real force was exerted on the “slime.” While the state of the slime led to the captured images being less dynamic than the last group, they do contain a large amount of small details.
Scan 63
Scan 64
Scan 65
Scan 66-69 (Green)
The third slime was “under-activated,” resulting in a slime that is still mostly glue and both incredibly sticky and runny. Due to the consistency of the final slime, it was more difficult to manipulate before placing it onto the scan plate, leading me to manipulate the slime during the scan process.
Scan 66
Scan 67
Scan 68
Scan 69
Final Thoughts
Moving forward with this series, the leading principle will be around the idea of “play,” and more specifically, the idea of play in a professional setting. I want to challenge myself to create with the express intention of having fun. That isn’t to say I don’t find my general practice fun; I simply don’t generally approach my work from a place of playfulness, more from a place of thoughtfulness.